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God of War Ragnarok Collector’s Edition

Project Description

As the director of a team tasked with creating the God of War Ragnarok collector’s edition, my primary objective was to deliver a product that would provide fans of the game with an unforgettable experience. Working with a team of talented designers, artists, developers, and production specialists, we created a collector’s edition that was both visually stunning and packed with exclusive content.

The centerpiece of the collector’s edition was a highly detailed prop replica of Thor’s hammer, Mjolnir. The hammer was crafted from high-quality mixed materials and featured intricate detailing, making it a true collector’s item. We also included an vinyl record that features music from the game, a set of polyhedral dice, a set of three sculptural pins, a wearable Draupnir ring, a fabric map, and two miniature statue carvings of Freya and Freyr. Additionally, we created a unique unboxing experience using Jötnar Shrines from in the game as the inspiration for the packaging.

Throughout the project, I ensured that our product was of the highest quality and delivered real value to our customers. The God of War Ragnarok collector’s edition was a huge success, receiving high praise from both fans and critics. It provided a truly unique and immersive experience for gamers and collectors alike, and I was proud to be part of a talented team of individuals who created a product that exceeded expectations.

Project Details

Company: Sony | Santa Monica Studios
Date: November 2022
Skills: Team Leadership, Product Design, Product Development, Manufacturing, Graphic Design, Art Direction